During camp, the Houndmaster can prevent ambushes with “Hound’s Watch” and Grave Robber can cure diseases (which are prevalent in the Warrens) with “Snuff Box”. The cocoons outside The Courtyard cant be torched because that would be huge. Infestations have changed and many Bloodsucker fights are now optional. Its an optional encounter if you just interact with it using no curio, and triggers a bloodsucker fight. “Adrenaline Rush” can also be used to remove blight and buff Hellion’s offense. And why cant I use the torch on it Because its a different kind of throbbing cocoon. Hellion is very flexible in this comp and can help focus the backline with “Iron Swan”, stack more bleeding with “If It Bleeds” or handle the frontline with “Wicked Hack”. them into the Coves fishpeople, with act-outs varying for each infected character. If needed, he can also use “Guard Dog” to protect one of his companions. The Houndmaster is very valuable in the Warrens as he does extra damage to beasts and is very good at making enemies bleed. Vestal will focus on healing and Grave Robber on killing “Swine Wretch" with "Thrown Dagger". Vestal – Grave Robber – Houndmaster – Hellion During camp, Occultists can prevent ambushes with “Unspeakable Commune”, and Jesters can lower stress with “Every Rose Has Its Thorn”. If transforming is not a good option for certain fights, Abomination can use “Beast Bile” since blight works well in the Cove. The Jester’s main job is to reduce the stress caused by the transformation. The Abomination will do most of the damage by transforming and using “Rake” and “Rage”. Equip everyone with +SPD and Eldritch damage. The Man-at-arms and the Occultist will work similarly to the best party composition for the Weald.
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